JEETCOIN: A Faucet for the Jeet Economy

Product: JeetHouse Cleanup, a free browser cartoon. Token: $JEETCOIN on Robinhood Chain, paired with the COIN Stock Token.

Draft 1 · 2026-09-05 · Internal until counsel and the launch gates clear.

Abstract. Most memecoins are a chart with a story painted on. JEETCOIN is a story with a chart attached. The story is a three-minute Flash-era cartoon in which you, as your X profile picture, clean out a house of bundlers, reroute the Dev's exit liquidity to a public faucet, and kill him. The chart is a fixed-supply token whose only reason to exist is that faucet. Every trade fee refills it. Every day it pours to whoever cleaned the house that day. Nobody holds the supply. Nobody is promised a bag. The game works without the coin, forever.

In 2010 a website gave strangers five bitcoins for solving a captcha. Nobody thought it was money. That is why it worked. In 2026 the captcha is a cartoon.

1. The cartoon

JeetHouse Cleanup is free, needs no wallet, and is playable by typing an X username. Connecting X makes a run count: a durable completion, a serial number (CLEANER #N), a place on the Cleanup Crew board, and referral credit for whoever sent you. Your face becomes the hero. A friend's face can walk the house beside you. The share card is the flex, and the domain is printed on it.

The game is the acquisition and retention product. The coin is the merch table by the exit.

2. The coin

TickerJEETCOIN. The only asset, the only dollar sign.
Chain, pairRobinhood Chain, quoted in the COIN Stock Token. Buyers spend COIN. Sellers receive COIN.
RailPons v2 bonding curve graduating into a permanently locked Uniswap v4 pool. Standard settings: no creator tax, no buyback, no snipe exemptions beyond the launcher.
SupplyFixed at creation. No mint. No burn at launch. No admin keys on supply.
Team allocation0%.
The only bundleAt creation the studio buys 6.9% of supply with its own COIN, in one public transaction, and sends all of it to the faucet. That is the opening stock. It is tagged, disclosed, and never touched again. Nothing else is bought, reserved, or held by anyone associated with the game.
Supply controlNone. No market maker, no treasury float, no locked reserve waiting to "send". Holding the supply is what the villains in the cartoon do.

The recursive joke is that Coinbase built Base, and JEETCOIN uses Coinbase's economic exposure as its quote asset on Robinhood's chain. Nobody gets Coinbase shares, dividends, or rights by holding JEETCOIN. The COIN in the pool belongs to the locked liquidity position, not to holders.

3. The tap

The faucet is a public wallet tagged THE FAUCET. It has one rule:

Every day, the tap pours a tenth of what it holds to whoever cleaned the house that day. One bag each. No alts. It never empties. It never promises.

Refills, in order.

  1. The opening stock: the 6.9% above.
  2. The fee reroute: Pons pays the creator in COIN. Sixty-nine percent of every claim is converted to JEETCOIN and put in the tap. Thirty-one percent is the studio's only revenue, published as "the janitor's wage." Pons has one fee recipient and no protocol split, so this is a multisig policy, verifiable transaction by transaction, not code.
  3. Donations. Anyone can send JEETCOIN to the tap and get their handle on the wall. The visible balance is what makes people top it up. That was Satoshi's note to Gavin, and it still holds.

The pour. Half-life of about a week, matched to the attention half-life of a launch. Day one is the fattest bag the tap will ever pour for that balance. Day fourteen still pays. In steady state the tap holds about ten days of fee inflow, a large visible number. The number is arithmetic, never a headline: the game's on-screen bag of 69,420 is a story score and says so on every receipt.

4. Who gets what

Each day's pour splits as follows.

ShareTo whomRule
90%That day's first-time verified cleanersFlat, one bag per immutable X identity, ever. A cleaner who arrived by a finder's link weighs ×1.1.
10%That day's findersSplit by crew bonus. Every finished invite adds ×0.01 to a finder's bonus, ceiling ×6.9 at 690 invites. Pool share is proportional to (bonus − 1). No single finder takes more than 47% of a day's finder pool.

A referral counts once, on the referred player's first verified completion. Clicks, follows, and posts count for nothing. First valid referrer wins. Demo runs never count. Self-referral is blocked. You must have finished the house to have a link.

This is the entire creator program. Creators who bring people who finish are paid by the tap, in public, at the pour. No allocation, no deal, no leaderboard of impressions.

5. Scoring the board

The Cleanup Crew board ranks finders by completed houses. It shows, per row:

Your row pins to the top of every board. A JUST CLEANED strip shows the newest faces. A public checker at /check answers, for any handle, whether they have cleaned the house. A miss is the referral moment.

6. Why the chart is allowed to go down

The CTO's question, verbatim: if we distribute for free and let jeets get supply at launch, the chart is down only. The honest answer:

Supply control makes a coin send for a week. A cartoon people keep sharing makes a coin exist for years. We chose the second thing on purpose.

7. What we refuse

Staking, locking, rebases, emissions schedules, fee-share to holders, buybacks-for-price, lotteries, sell taxes, second tokens, second-degree referrals, paying for posts (X banned apps that do on 2026-01-15), any on-chain "6.9% bundler vault," any purchase or hold gate on the game, and "utility."

On utility: the moment a token does something inside the product, holding it looks like an investment in the product. JEETCOIN does nothing inside the game. You cannot buy a bag, a rank, a serial, or the title. The only things a holder can do are keep it, sell it, or put it in the tap for a line on the wall. That is the narrative and the legal shape at once: a pure meme with an honest faucet.

8. Risks and disclosures

9. Parameters

ParameterValueWhy
Opening stock6.9% of supply, all to the tapThe only bundle. Lore number with a job.
Fee to tap / studio69 / 31The Ops room button, made policy.
Pour rate1/10 of the tap per dayHalf-life ≈ launch attention half-life.
Cleaner / finder split90 / 10A referral is worth about a quarter of a play.
Referred cleaner weight×1.1Two-sided, so a code is strictly better for the player.
Crew bonus+0.01 per finished invite, cap ×6.9 at 690Linear with a cap: the Dropbox and Hyperliquid shape.
Finder daily share cap47%Stops one creator owning a small day.
Unclaimed bags return14 daysTwo half-lives.

Every number above is public before launch and none of them changes after it.